I wanted to take a break from things I "need" to paint and just do something for the sake of doing it. I went digging through the box of Reaper Bones miniatures my friend Mark had given me and I came up with a pretty cool near-future/post-apocalyptic dude.
'Rex-Dark Future Hero' is pretty clearly intended to be Mad Max Rockatansky but he would also make a good Lone Wanderer figure or be a reasonable hero for any post apocalyptic game. This is another figure that showcases what the Bones line does really well. His clothes are all pretty basic and there's no detail missing but he isn't covered in lots of fiddly detail that doesn't cast well in vinyl.
Now if only I could come up with a dog and a car for Max in this scale I'd be set.......
-Jay
Friday, 18 July 2014
Sunday, 13 July 2014
Zoe's World - Chloe The Robot
A few weeks ago after I painted Scrap Bot I mentioned there would be more coming down the pipe in that vein. As I've been working on Zoe's first Pathfinder adventure I wanted to put together a group to accompany her character so it feels more like a traditional fantasy story but we're playing a single player game and I didn't want to layer on a whack or random NPCs that would potentially drive some of the direction things go in.
After watching an episode of Wolverine And The X-Men which featured a Sentinel named Rover who has befriended Marrow and joins her against the other Sentinels Zoe asked if I had a robot she could paint. Out came the Grind Jacks and Zoe and I picked out some stuff (she really liked the claw) to make her robot companion for our game.
Chloe The Robot has a very similar colour palette to Isabeau the last figure Zoe painted so they should look good together on the tabletop.
The next (and final) step for assembling Zoe's companions will probably be an animal familiar of some sort to accompany her.
Another couple of weeks and there should actually be a game to report on as well!
-Jay
After watching an episode of Wolverine And The X-Men which featured a Sentinel named Rover who has befriended Marrow and joins her against the other Sentinels Zoe asked if I had a robot she could paint. Out came the Grind Jacks and Zoe and I picked out some stuff (she really liked the claw) to make her robot companion for our game.
Chloe The Robot has a very similar colour palette to Isabeau the last figure Zoe painted so they should look good together on the tabletop.
The next (and final) step for assembling Zoe's companions will probably be an animal familiar of some sort to accompany her.
Another couple of weeks and there should actually be a game to report on as well!
-Jay
Saturday, 12 July 2014
The Iron Pilgrim
After taking a detour from 40K for a while to get my new Malifaux force in fighting shape I wanted to circle back and finish the addition I desperately needed to my army. The Iron Pilgrim is my Multi-Melta armed Dreadnought (thanks again Dave!) for dealing with tanks and space ponies.
I stuck with the basic paint scheme I've been going with with my Blood Angels and I'm pretty happy with how it turned out.
It definitely felt good to make another addition to my Blood Angels and even though there are a few other things I want to get done first I think this will be the push I needed to go back and finish my first 5 Assault Marines as well.
-Jay
I stuck with the basic paint scheme I've been going with with my Blood Angels and I'm pretty happy with how it turned out.
It definitely felt good to make another addition to my Blood Angels and even though there are a few other things I want to get done first I think this will be the push I needed to go back and finish my first 5 Assault Marines as well.
-Jay
Labels:
40K,
Games Workshop,
Warhammer 40000
Wednesday, 2 July 2014
Flesh Construct (my first or my third depending on your method of counting)
Dr McMourning's forces continue to grow with the addition of a new Flesh Construct.
I've always really liked the Flesh Constructs in terms of both the rules and the models so I painted both of the original metals and now this is my first of the new plastics. There is a second variant available as well so I'm thinking I might have to pick that up after I get my initial box set done.
Due to my inability to count the other night (Canine Remains are 4 points, not 1) this means I now have 10 of the 15 points I need done for my first game in the Slaux Graux Malifaux league a week from tomorrow. So one nurse from the box set should get me there!
-Jay
Labels:
Malifaux
Monday, 30 June 2014
And now a Henchman!
My progress on my Slaux Graux Malifaux force continues (slowly as it were) and today I've got my Henchman who will be leading my initial force done; Sebastian!
Sebastian's a cool model who comes equipped with an over-the-top saw for dissecting cadavers as well as turning opponents into cadavers.
The weird part of my painting for this project so far is that even though I've painted 3 models I've effectively only painted 1 Soul Stone worth of models I'll be using in my first few games. Next up will be either the Flesh Construct or the Nurses.
-Jay
Sebastian's a cool model who comes equipped with an over-the-top saw for dissecting cadavers as well as turning opponents into cadavers.
The weird part of my painting for this project so far is that even though I've painted 3 models I've effectively only painted 1 Soul Stone worth of models I'll be using in my first few games. Next up will be either the Flesh Construct or the Nurses.
-Jay
Thursday, 26 June 2014
My return through the breach
Tonight I played my first game of the now not so new Second Edition of Malifaux and I have to say it was really good. The second edition of the game retains all the mechanics that made the original game so good but strips away a lot of redundant detail from the individual models leaving them with the abilities that actually get used in a game.
For my first run through I used a 15 Soul Stone force led by Sybelle with 2 Rotten Belles and 1 Necropunk. It wasn't a bad force to learn with but it lacked real punch and by the end of the game I was in pretty bad shape.
One of my local game stores, Hobby Kingdom is hosting an event they call the Slaux Graux Malifaux league. The idea is to encourage players to collect and paint new forces and learn the game as they build up. My initial plan was to paint a new Rasputina crew but then I was informed that that's the only starter without a Henchman (sort of a junior leader) in it and that I would need a Henchman until my games topped 26 Soul Stones. So I've decided to go ahead and paint the new McMourning models up and use that. The one thing I mentioned to Jordan one of the guys I had been playing with is that I would definitely NOT be making an effort to do any painting this weekend because I have extra time to spend with my wife and daughter and I would wait to start painting until after July 2nd......so here are the first 2 models that I stayed up until 1 am painting tonight.......
I decided to do the dogs first because I thought they would be an easy start. I still feel that element of my decision was correct but in hindsight my mistake was not really planning out what I was doing. I might use the Canine Remains in my first few games but the Chihuahua won't be an option until I can field my Master.
I've still got some work to do on their bases but I pretty happy with how they turned out and it did give me a chance to experiment with the new Blood For The Blood God Technical Paint from Games Workshop which I have to say I was pretty impressed with.
So I guess the real question is tomorrow will I chill out or will I be sitting at my desk after midnight working on more figs?
-Jay
For my first run through I used a 15 Soul Stone force led by Sybelle with 2 Rotten Belles and 1 Necropunk. It wasn't a bad force to learn with but it lacked real punch and by the end of the game I was in pretty bad shape.
One of my local game stores, Hobby Kingdom is hosting an event they call the Slaux Graux Malifaux league. The idea is to encourage players to collect and paint new forces and learn the game as they build up. My initial plan was to paint a new Rasputina crew but then I was informed that that's the only starter without a Henchman (sort of a junior leader) in it and that I would need a Henchman until my games topped 26 Soul Stones. So I've decided to go ahead and paint the new McMourning models up and use that. The one thing I mentioned to Jordan one of the guys I had been playing with is that I would definitely NOT be making an effort to do any painting this weekend because I have extra time to spend with my wife and daughter and I would wait to start painting until after July 2nd......so here are the first 2 models that I stayed up until 1 am painting tonight.......
I decided to do the dogs first because I thought they would be an easy start. I still feel that element of my decision was correct but in hindsight my mistake was not really planning out what I was doing. I might use the Canine Remains in my first few games but the Chihuahua won't be an option until I can field my Master.
I've still got some work to do on their bases but I pretty happy with how they turned out and it did give me a chance to experiment with the new Blood For The Blood God Technical Paint from Games Workshop which I have to say I was pretty impressed with.
So I guess the real question is tomorrow will I chill out or will I be sitting at my desk after midnight working on more figs?
-Jay
Labels:
Malifaux
Thursday, 19 June 2014
Critters!
I've been working a lot lately on developing a small series of adventures for use with the OGL and in the meantime I've started on some of the low level baddies I'm going to end up needing.
Today's contribution is a dozen Dire Rats. These are once again from the Reaper Bones line and I have to say this seems like exactly what this line was developed for. The figures are straightforward, simple and seem like they're going to be really resilient to damage.
My next challenge for this game (model-wise anyway) is that I need to either scratch build or re-purpose some small robots. I'd like to have some steampunky robots for the group to fight but I want to stay away from Warmachine and Malifaux figures as they really are linked to their own IP.
-Jay
Today's contribution is a dozen Dire Rats. These are once again from the Reaper Bones line and I have to say this seems like exactly what this line was developed for. The figures are straightforward, simple and seem like they're going to be really resilient to damage.
My next challenge for this game (model-wise anyway) is that I need to either scratch build or re-purpose some small robots. I'd like to have some steampunky robots for the group to fight but I want to stay away from Warmachine and Malifaux figures as they really are linked to their own IP.
-Jay
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