Showing posts with label WizKids. Show all posts
Showing posts with label WizKids. Show all posts

Thursday, 23 February 2023

Sir Kullen Lorcan Oath Of Vengeance Paladin

 I am on an incredible run of painting miniatures for long running games and having them get killed in the first game they play in.

I am currently playing Dragonlance Shadow Of The Dragon Queen (which so far is AMAZING by the way) and my initial character Sir Dane Lorcan was tragically killed in our first serious combat.  R.I.P. Dane.  This led to me needing to make a new character, and due to us being a small group I needed to play a fairly similar character to fill the frontline fighter role in the party, I decided to travel back in time to 1983 and unleash my inner 12 year old for the classic replacement character idea; my fallen character's brother looking for revenge!

Sir Kullen Lorcan is a Knight Of The Crown Oath Of Vengeance Paladin.



Sir Kullen is basically a bull in a china shop out for revenge against The Dragon Army.  I'm excited to see how he does.

Sir Kullen is yet another terrific WizKids model I got from my Friendly Local Game Store.  You should check out yours.



Thanks for checking in.

-Jay


Tuesday, 21 February 2023

Five Leagues From The Borderlands - The Civic Minded Six

 It's beginning to look like 2023 will be the year of games that can be played solo for me.  I am actually currently in the process of playing four (seriously FOUR?!) separate solo fantasy miniature skirmish/RPG games.

The first game up in the que is Five Leagues From The Borderlands.  Five Leagues is probably the most popular and well known solo game I'll be playing.  I am definitely still trying to find the game that appeals to me the most.  So far they all have strengths and weaknesses.  Five Leagues is fairly straight forward and rules lite (which I like) but in my opinion lacks flavour.  The campaign system is engaging but it feels to me like the campaign system should be bolted on to some other game?

For my Five Leagues warband I re-cycled two underused figures from previous D&D and Dungeon Crawl Classic games, and painted four new figures.  Let's meet the Civic Minded Six!



The leader of The Six is Sir Dane Lorcan.  Sir Dane is a WizKids Frameworks miniature with a head swapped in from the plastic Frostgrave Captains.



My favourite new character was Cheech my Feral Outsider.  He's a tremendous miniature and was highly effective in my first game.  In my second game?  R.I.P. Cheech.



Penelope Haberdasher was probably my most effective character snipping away with her crossbow and also filling in the underappreciated role of fashionista that every successful adventuring party needs.



My final hero level character is a reused miniature for Donal from a previous D&D game.  I only got to use Donal once in his D&D game before he was forced to retire for somewhat meta reasons.  I'm excited to use him in a bunch more games!  On an unrelated note; R.I.P. Donal.



In addition to my heroes, each warband starts with two followers, who are effectively lesser characters.  My first follower is The Penitent.  The Penitent is a Fireforge Games miniature that I had effectively as a backup character in a Dungeon Crawl Classics game.



My last character/follower is Mac.  Mac is a Wargames Atlantic celt model.  Mac was a moderately effective support character and I look forward to painting more of these cool models going forward.



It was nice to get some painting done, as well as scratching a bit of an old school RPG itch.

And as always I got all of the assorted miniatures from a variety of different companies through my friendly local game store.



Thanks for checking in!

-Jay


Tuesday, 20 December 2022

Back To Stennard

 I recently got to return to Breaker Press' fantastic grimdark Stennard campaign.  Ironically after a year-ish away I returned playing one of the characters from the original funnel I played in the setting; Rhonda Eynion.



Rhonda is a first (almost second) level Cleric and is the conscience of a party that desperately needs one.

Being the moral center of the party Rhonda tends to jump in to save people and defend those in need.  The result of this is that she has slowly surrounded herself will a small entourage of NPCs that she is accompanying to their homes and relatively safe havens.

First up is Vela Correnwood one of the NPCs you are trying to save in The Precipice Of Corruption published adventure.  After rescuing Vela Rhonda and the party escorted her to her home at Hillwood Camp to recover her axe.  At this point Vela is filling the niche of a henchman/backup-PC.



While playtesting another adventure Nick is working on the group saved a couple of children that an evil witch in the woods was trying to consume.



Both children should actually be girls, but unfortunately I only had one female child miniature so I had to make do with what I had.  As an aside this is the 'Children' 2 pack from WizKids and I have to say it is one of the few packs of their miniatures I have gotten that I was actually disappointed with.  The figures are quite small (befitting of children) which is fine but for some reason this has translated into some incredibly shallow detail.  Both of their faces are virtually non-existent and the texturing on the boy's clothes is barely there.  Generally I really like the WizKids models but this pack is a rare miss for them.

The other great thing about these figures is that in addition to using them for Dungeon Crawl Classics I've decided I'm finally going to play some Rangers Of Shadow Deep (and maybe some Frostgrave) in 2023 and all of these figures will work well for those games.  The motivation to paint the children was actually as objectives for one of the first scenarios in the Rangers Of Shadow Deep book.  I also want to call out that North Star Military Miniatures official Frostgrave miniatures are a great line both for fantasy RPG miniatures in general, as well as specifically having a great assortment of female miniatures that break from the pin-up style of clothing and gear.

Here's the group making their way through the woods to...safety?



For anyone looking for a grimdark campaign setting with a real old-school feel I would highly recommend checking out the content from Breaker Press Games, all their current titles can be found at Breaker Press DTRPG 

And my miniatures, as always, can be purchased from your friendly local game store.  Please check them out and support local businesses!



Thanks for checking in.

-Jay


Monday, 2 May 2022

Review - D&D Frameworks Miniatures

 Today I'll be taking a quick look at the new Frameworks line of hard plastic D&D miniatures being produced by WizKids Games.



When I heard that WizKids was going to be producing hard plastic customizable D&D figures I was extremely excited, this was the exact kind of miniatures line I had wanted for years.  I'm going to preface this review by stating two things to make my own perspective clear:

1.  Having a positive personal bias going in, once I received the models I decided to spend some time with the models before reviewing them with the goal of remaining as objective as possible.

2.  I fully understand that on the venn diagram of miniature gamers and role-players aside from the group in the center overlap there are two different sets of wants and needs from a D&D miniature product.

Having said that, let's get to it!

At release there are two basic types of Frameworks boxes; single models (characters and monsters), as well as multi-packs of 'horde' type monsters.  I started off with four single model boxes (intentionally chosen as two sets of two, more on that in a bit), and one multi-pack.  Here's a quick look at the single models:






And then my one multi-pack:



The Good

I will start off by saying the level and sharpness of detail on these figures is outstanding.  Remembering that for as long as WizKids has been making miniatures this is their first pass at hard plastic and the quality is outstanding.  The variety of models available is also great as most basic D&D character arch-types are readily available and suitable for D&D or similar games right out of their boxes.  And I'm really sorry, but as far as positives go, that's pretty much it.

The Bad

The design of the plastic frames themselves is incredibly out of date by modern casting standards, what I mean by that is in the pictures you can clearly see the amount of unused space on the sprues.  This means there could have been significantly more options in each box than we ended up getting.  This issue is further exacerbated by space being taken up on the sprues by repetitive and needless pieces.  The two most egregious example of this are the bases and shields.  Every miniature includes a clear plastic base, but in spite of this on every sprue the second biggest component (after the main body of the figure) is a single flat rock for the miniature to stand on, flat based rocks are a holdover from the days before generic flat bases and you don't need both, it wouldn't matter but given how much real estate on these sprues seems to be at a premium I would rather have another component or accessory than a duplication of basic basing function.  The shields are even more glaring.  The fighter's two shield options are identical except for the groves on the back so they can easily be attached to the figure in two different ways, given that the backs of the shields will be unseen once the models are assembled this is completely unnecessary.  In the case of the Cleric three of the components on the sprue are one shield with two different images to mount on the front, this would be fine if again it wasn't for how much sprue space is given over to what is effectively one option.

The Ugly

Normally this would be my final point but I have to call out what poor value for money these figures are before moving on to ,more subjective points.  A single character box has an MSRP roughly 80%-100% higher (so nearly double) than it's equivalent pack in the softer vinyl.  The material and options theoretically add value to these Frameworks packs, but keep in mind that the packs I'm comparing them to have two figures each, not a single character (in the case of the Kobolds in my market I could have gotten 30 kobolds for this box of 7 costs).  For my next point I'm going back to the start where I mentioned I consciously started with two sets of two characters, two armoured humans, and two unarmoured arcane casters.  The reason I started with 'sets' of figures was to determine whether or not part could be easily swapped from one kit to another reasonably similar kit, for no reason at all the answer to that is; no.  The heads don't have the same attachments, the arms attach at different points in the lengths, and most of the clear plastic accessories attach to a single specific arm or hand.  Due to the models being plastic it would be fairly easy to use a knife or files to modify pieces to get them to fit together, but remember that venn diagram?  I'm going to say 50% of potential hobbyists for these models are really not going to want to do that. 

Overall I am really disappointed by Frameworks.  I had high hopes but the technical execution and some design choices are so poor that almost from the moment I opened these boxes my mind went to all the better options to fill this particular hobby niche.  If you see a single figure that really appeal to then by all means go for it, but if you are looking for a pool of miniature options for your D&D games there are much better choices out there for you.

Thanks for checking in.

-Jay

 

Wednesday, 9 February 2022

The Silver Bayonet - British Warband and an assortment of monsters

 I finally got around to playing my first few games of The Silver Bayonet by Osprey Games.  For those not familiar The Silver Bayonet is a skirmish level wargame set against the backdrop of the Napoleonic Wars.

Although the mechanics of the rules are different than Frostgrave the structure of the game and it's scenarios are very similar.  To that end I'm planning on painting all the monsters needed for the 14 scenarios in the game as well as a few odds and ends from the random encounter table.  This will also be the kickoff for my plan to start building a collection of historic based/themed fantasy figures not only for The Silver Bayonet but for an assortment of other games and scenarios I'm planning on playing this year.

First up my Silver Bayonet Warband is led by Lt Archibald Tavington III.  Archie is a proper gentleman on loan from the 95th rifle regiment.



Along with their Lieutenant four rifleman have been seconded to the unit to explore and battle the unknown.  Two of the riflemen are by Warlord Games and two of them are from Perry Miniatures.



Accompanying the chosen men of the 95th is Doctor Theodore Theopolis.  The good doctor is proper soldier and in addition to his medical skills is not afraid to use his pistol to see off any hobgoblins that might be found harassing the countryside.



Lastly Angus McHaggis is a highlander from Scotland.  Angus keeps to the old ways and carries a great claymore to mete out the king's justice to the forces of the unnatural.



For my first batch of baddies I painted a bunch of Dark Wolves.  For these models I used the WizKids wolves.  The thing I like best about these wolves is that they scale properly with 28mm figures as they are the size of a large dog, and not the size of a horse that could be ridden by a man-sized figure.



Next up are the goblins.  I used the Hobbit Escape From Goblintown goblins which are some of my favourite goblin figures EVER.  I have used these for a bunch of other projects and I'm sure I'll continue finding more uses for these excellent figures.



No horror game set in this era would be complete without ghosts.  Again WizKids had the perfect ghosts.  These are great transparent figures that fit the theme of the game perfectly.  I particularly like the ghost lady carrying her severed head and floating through the headstone.



One of the figures I struggled with the most was the Hobgoblin.  The description of the Hobgoblin in The Silver Bayonet doesn't really match the design or aesthetic of any of the hobgoblin miniatures I am aware of.  I decided to ignore the names on packages and actually landed on a Reaper orc that seemed like a perfect fit for the description in the game.  I'm really happy with how this figure turned out and could see adding more of these style orcs down the road.



One of the other models I struggled with was finding an appropriately scaled Scarecrow.  Surprisingly (to me at least) most of the Scarecrow miniatures on the market are surprisingly large and over-scaled compare to man-sized figures.  Once again WizKids had a model that was both a great size and had a nice look to it.



I'm off to a pretty good start.  I have a few more packs/units of monsters to add as well as a bunch more single figure entries to be completely ready for the full campaign.  I'm hoping to get at least another dozen miniatures done this week, and then I might switch gears to scenery next week just to change things up.

And as always remember The Silver Bayonet and all the miniatures I've painted here are available from your friendly local game store.



Thanks for checking in,

-Jay


Sunday, 5 April 2020

A short detour back to Saltmarsh

Hello all!

I've done a fairly good job lately of focusing on finishing miniatures I actually need for games I'm really going to play, which is super odd for me.  Having said that I've had a bit of a wish list in my head of models I either don't need at all, or at least won't need anytime soon.

A while back I was playing in a Saltmarsh game that due to the greatest obstacles any D&D game can face (scheduling and the real world) has been on indefinite hiatus.  In spite of that I've never abandoned the idea that at some point Garkas (my character) and I will get to return to Saltmarsh.

Previously I had painted my PC model; Garkas, as well as a pseudo-dragon and 2 NPC sailors.  Our last session had ended with us freeing both the pseudo-dragon as well as the sea-elf NPC Oceanus.  I had wanted to do up a miniature for Oceanus for some time but was struggling to find an unarmoured elf model with a spear and crossbow (ideally in plastic).  I've mentioned this a few times in the past while looking for other character models but it is often difficult to find models which are heavily armed but lightly armoured.  While browsing WizKids site I found a half-elf monk who basically looked right with the exception of the fact that he had no weapons.  I dug out my trusty Frostgrave sprues, nicked a crossbow and a spear and; voila!  Oceanus!


I'm super happy with how this figure turned out.  The pose looked really cool to me and he looks ready to fight without being in an overly dramatic stance.  It's also another case of adding a PC/NPC model that feels like he'll get re-used multiple times over the coming years.  Having finished Oceanus I'm now thinking about circling back and re-doing my sailor models once I finish my last few Animal Adventures baddies today.

Oceanus and all his bits and pieces came from my Friendly Local Game Store!

-Jay

Thursday, 20 February 2020

Finally got some Hags (almost) done!

(damn you macro-photography!)

One of the things I've needed more of in my collection for a while (and honestly still need a few more of) is Hags.  Hags are a staple of horror and fairy tale themed adventures and I really enjoy running both of those styles of games.

WizKids released a pack of Hags a while back and it was a great starting point to get some Hags into my model collection.

The Green Hag is a great model and immediately puts me in the mind of the Hag/Witch from Army Of Darkness.

I would actually really like to get another one of these figures to paint in a more natural skin tone and with a more 'lively' hair colour to use as a version of the hag passing herself off as an older but human lady under a disguise of some sort.

The Annis Hag is more monstrously proportioned and is definitely an intimidating presence.

The Annis Hag also represents my latest battle with macro-photography, I missed her bracelets and also need to re-work one of her eyes.

Overall I'm happy to have gotten my first couple of hags done and I'm hoping to find a few more in the weeks and months to come.

-Jay

Sunday, 12 January 2020

Some more horrific odds and ends

Over the Christmas season I got started on a lot of different projects and didn't get around to finishing any of them because of...reasons?

First up I figured I could use more ghost-pants for my upcoming Ravenloft game and really wanted to finally get around to painting my Warhammer Underworlds Shadespire figures so I painted up the first three members of the Thorns Of The Briar Queen.



I really like these figures.  Obviously they're designed in the same style as the Age Of Sigmar Chain Rasps but they have a lot of individual character, as well as some fantastically detailed bases.

The other things I've begun thinking about is where my Ravenloft adventurers will be headed after Forfar.  I haven't decided yet, but if they end up in Lamordia, I think I'm ready.


These are the current WizKids Flesh Golems.  Historically Flesh Golems have been difficult figures to come by as many manufacturers tend to make them really over-sized.  What's nice about these figures is that they are larger than a 'normal' human but not unnaturally over-sized.  I'm honestly not decided yet on whether or not Lamordia will follow immediately on Forfar but if it does this should be a good start.

Next up, some solo adventuring!

-Jay

Wednesday, 18 December 2019

More odds and ends for Dungeons & Dragons

My painting has been fairly focused on actual (rather than theoretical) games that I have upcoming but last night I finished up a few odd figures for no particular reason.

First up is an awesome looking human paladin with a flaming sword by WizKids.


This figure was included in a two-pack with the figure I used for Sir Donnegal.  So although I had no immediate use for the figure the pack was open and sitting on my desk so I decided to slap some paint on him.  He's a fairly classic looking heroic holy fighter type and I'm sure I'll have a use for him in a game at some point in the future.  He also feels like he'll mix well with the small collection of paladins and clerics I've painted this year.

In the same vein I had gotten WizKids Imp & Quasit because I needed an Imp and ended up with the Quasit sitting on my desk waiting for paint.

I don't think I've ever used a Quasit in a game as the Imp has always seemed more iconic to me but it's nice to add another classic monster to my collection.  The Quasit is actually a really nice miniature (that I had a hard time photographing) with quite a lot of detail for a figure of it's tiny size.

Unlike the first two models I actually got this Reaper Halfling model with the intention of using it the next time I decide to play a halfling in a game.

I have a fair number of Lord Of The Rings hobbit miniatures but I can never get past the idea that they are the named character they represent.  I was really happy to find a halfling model that blended really well with the hobbit miniatures but was none-the-less not a unique character.  I seldom play halflings but when I saw this featured as one of the new Reaper Bones models I knew I wanted it for the next time I play one.

Well that's it for now, I will probably be painting one miniature for a holiday themed game before the weekend and then back to Ravenloft for some small scenery bits.

-Jay

Tuesday, 10 December 2019

A Forlorn Hope Part 1 of ?

I've begun work on my series of Ravenloft one-shots kicking off on YouTube in 2020.

In my case "work" means writing, mapping, and plotting but also painting and building.

The adventures will kick off with our characters freshly escaped from the lands of Barovia and seeking a way through or out of the mists of Ravenloft.  This should allow for a variety of quests looking for key items and clues to help the characters move through various locations with the eventual goal of escaping from the domains of dread.  (Think Quantum Leap if it was directed by George Romero).

For our first of three planned adventures the group will find itself in the haunted lands of Forfar, the Ravenloft domain originally detailed in the outstanding Castles Forlorn by Lisa Smedman.

I've gotten my models done for 2 NPCs the group might meet in their first adventure, as well as 2 NPCs they will definitely meet.  Also some monsters, because; what's D&D without monsters?

The guide.

Bondi is survivor living off the lands in Forfar that the group will definitely encounter early on.  Her primary role will be to set the group on their path as well as potentially providing some knowledge about the area and depending on how the group relates to her being a useful ally further down the road.

The mysterious stranger.

This fellow will have yet more information for the PCs but the group will likely be left wondering what master he serves.  The stranger may or may not have a larger role to play as the narrative develops but regardless will not lose interest in the PCs.  He will also somehow seem to have eyes and ears throughout the land.

The warrior.

Michael is engaged on a quest of his own, unrelated but potentially running parallel to the group's goals.  Whether he will be an ally or an enemy will depend highly on the choices the group makes.

The knight.

Sir Donnegal will be encountered by the group near the end of the first session.  Is he a stranger, or have they met before?  Sir Donnegal may be the answer to some of the players' questions, but he will likewise be the starting point for many new questions.

The Goblyns.

I needed some Ravenloft Goblyns for this and my third adventure and once more my Escape From Goblintown goblins seemed fit for the job!

That's my first batch of hobbying for this project.  Another batch of scenery making lies ahead and then in January I'll update with DMsGuild and YouTube links for where you can find more Forlorn Hope content.

-Jay