Over the Christmas season I got started on a lot of different projects and didn't get around to finishing any of them because of...reasons?
First up I figured I could use more ghost-pants for my upcoming Ravenloft game and really wanted to finally get around to painting my Warhammer Underworlds Shadespire figures so I painted up the first three members of the Thorns Of The Briar Queen.
I really like these figures. Obviously they're designed in the same style as the Age Of Sigmar Chain Rasps but they have a lot of individual character, as well as some fantastically detailed bases.
The other things I've begun thinking about is where my Ravenloft adventurers will be headed after Forfar. I haven't decided yet, but if they end up in Lamordia, I think I'm ready.
These are the current WizKids Flesh Golems. Historically Flesh Golems have been difficult figures to come by as many manufacturers tend to make them really over-sized. What's nice about these figures is that they are larger than a 'normal' human but not unnaturally over-sized. I'm honestly not decided yet on whether or not Lamordia will follow immediately on Forfar but if it does this should be a good start.
Next up, some solo adventuring!
-Jay
Showing posts with label Shadespire. Show all posts
Showing posts with label Shadespire. Show all posts
Sunday, 12 January 2020
Monday, 24 September 2018
Goodbye Shadespire.....Hello Nightvault!
I think I just had one of those feel good/bad moments. I feel great because I finally got my Shadespire stuff done, but on the other hand given that the whole thing probably only took me three hours from start to finish I feel a bit crappy about these guys having sat on my painting desk primed and ready for a year without getting touched.
My full force of seven models is now done for the Sepulchral Guard.
I really like these as some characterful undead models and I hope that in addition to Warhammer Underworlds Games Workshop continues on with the practise of providing some more of their models with textured bases. They saved me tons of time and hassle and in my opinion really look good on the finished pieces.
Having painted my three petitioners yesterday my additions today were three of the 'named' heroes for the Sepulchral Guard.
First up, The Harvester
Next we have The Prince Of Dust
And finally The Champion
As much as I painted these for the purpose of playing Warhammer Underworlds I'm sure they'll show up in some other games as well. How could they not? They're probably the nicest skeleton models that I own.
-Jay
My full force of seven models is now done for the Sepulchral Guard.
I really like these as some characterful undead models and I hope that in addition to Warhammer Underworlds Games Workshop continues on with the practise of providing some more of their models with textured bases. They saved me tons of time and hassle and in my opinion really look good on the finished pieces.
Having painted my three petitioners yesterday my additions today were three of the 'named' heroes for the Sepulchral Guard.
First up, The Harvester
Next we have The Prince Of Dust
And finally The Champion
As much as I painted these for the purpose of playing Warhammer Underworlds I'm sure they'll show up in some other games as well. How could they not? They're probably the nicest skeleton models that I own.
-Jay
Sunday, 23 September 2018
I better get my Shadespire stuff done before Nightvault comes out
Games Workshop has been teasing season 2 of their Warhammer Underworlds game; Nightvault. When Shadespire initially came out I wasn't really all that excited. It looked like a decent enough game but playing miniatures on a board wrapped in a competitive-play style just isn't really my thing.
After watching my friends play for about a year and seeing more spring up around the game as well as the new starter having some more undead for Age Of Sigmar in it I've decided to jump in.
Having said that, even though I didn't play Shadespire I did pick up the Sepulchral Guard figures. Now that I'm looking at new figures its made me aware that these have been sitting unpainted for a year and and I should get off my butt and paint them before the new figures come out next week.
The Sepulchral Guard set is only seven figures and I did paint one of them (The Sepulchral Warden) in December last year. Of the six remaining figures there are three unique characters and three similar figures called the Petitioners, I decided to start with the Petitioners.
At their core the Petitioners are basically nice new sculpts of the basic Warhammer skeletons. They were fairly easy to paint with a little dry-brushing and some washes going a very long way.
That's four of the seven models done. If I can get the other three done this week I won't have to feel bad about getting the Nightvault models.
-Jay
After watching my friends play for about a year and seeing more spring up around the game as well as the new starter having some more undead for Age Of Sigmar in it I've decided to jump in.
Having said that, even though I didn't play Shadespire I did pick up the Sepulchral Guard figures. Now that I'm looking at new figures its made me aware that these have been sitting unpainted for a year and and I should get off my butt and paint them before the new figures come out next week.
The Sepulchral Guard set is only seven figures and I did paint one of them (The Sepulchral Warden) in December last year. Of the six remaining figures there are three unique characters and three similar figures called the Petitioners, I decided to start with the Petitioners.
At their core the Petitioners are basically nice new sculpts of the basic Warhammer skeletons. They were fairly easy to paint with a little dry-brushing and some washes going a very long way.
That's four of the seven models done. If I can get the other three done this week I won't have to feel bad about getting the Nightvault models.
-Jay
Sunday, 3 December 2017
Advent Calendar Day-3
Skeleton
(couldn't put off the undead any longer)
Today I'm doing up the newest in a long (never-ending?) line of additions to my undead army; the humble skeleton.
Although animated undead have existed across fantasy stories forever I think I'm a product of my generation in that my first recollection of a skeleton that really stuck with me was Ray Harryhausen's stop-motion animated skeletons from his films based in mythology.
In the D&D games I've run over the years my players have traditionally found skeletons and zombies to be a truly alarming monster to encounter not because they are powerful (they certainly aren't) but because they begin to dread what greater undead creature might be lurking giving life to these mindless drones.
Although I already owned a ton of skeleton figures I had to get the Shadespire Death starter when it came out due to how unique and characterful the skeletons in the box looked. This guy stood out to me as a piece I could both use to simply put a 1HD undead model on the table and into my game as well as being visually an extremely interesting model that would appeal to my players.
What do you think? Is a new take on an old model appealing to most of you or do you prefer the feel of a "classic" model that brings you back to an earlier sense of gaming nostalgia?
-Jay
(couldn't put off the undead any longer)
Today I'm doing up the newest in a long (never-ending?) line of additions to my undead army; the humble skeleton.
Although animated undead have existed across fantasy stories forever I think I'm a product of my generation in that my first recollection of a skeleton that really stuck with me was Ray Harryhausen's stop-motion animated skeletons from his films based in mythology.
In the D&D games I've run over the years my players have traditionally found skeletons and zombies to be a truly alarming monster to encounter not because they are powerful (they certainly aren't) but because they begin to dread what greater undead creature might be lurking giving life to these mindless drones.
Although I already owned a ton of skeleton figures I had to get the Shadespire Death starter when it came out due to how unique and characterful the skeletons in the box looked. This guy stood out to me as a piece I could both use to simply put a 1HD undead model on the table and into my game as well as being visually an extremely interesting model that would appeal to my players.
What do you think? Is a new take on an old model appealing to most of you or do you prefer the feel of a "classic" model that brings you back to an earlier sense of gaming nostalgia?
-Jay
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