Tomorrow or Monday I'm hoping to show off my newest old-school fantasy figure, I'm just waiting for a friend to confirm they've received theirs so I don't blow the reveal. In the meantime I got a few more of WizKids D&D miniatures done and it's definitely starting to feel like I'm basically collecting the Monster Manual at this point.
First up another cool multi-purpose model. The Blink Dogs!
In D&D Blink Dogs are intelligent good monsters who have a limited teleportation ability. They also feel like a nice counter-point to the Hell Hounds I painted recently. In addition I've been planning to get back to Strange Aeons at some point (probably 2018) and I think I could also use these guys as Hounds Of Tindalos.
My next pair of models I can barely claim to have 'painted'. I had a pack of the WizKids Ghosts sitting on my desk and I kept thinking I could just wash and base them and probably be reasonably happy with the result...and I am.
That's it for now.
Hopefully tomorrow I'll show off something that I think a grand total of a dozen people on the entire Internet will be as excited about as I am.
-Jay
Showing posts with label Strange Aeons. Show all posts
Showing posts with label Strange Aeons. Show all posts
Saturday, 23 September 2017
Friday, 16 June 2017
Shoggoth.....or maybe something else.....or maybe lots of other things.....
Awhile back I picked up a Reaper Shoggoth model intending to use it in my Ravenloft game as a similar but slightly less Cthulhu-y monster for a pre-amble to Curse Of Strahd.
I had been playing online on Roll20 but since that game concluded I've been thinking about running a game around an actual table top (like real people!) and for that I'm going to need to get some models done. I can easily see myself using this model for a ton of different RPGs and miniature games so even though I don't need it right away I'm sure it will get used a lot in the future.
One of the things this has gotten me thinking about is trying to build up my collection of 'monsters' for D&D. I have a lot of humanoid creatures (orcs, gnolls, goblins, etc) but I could use more of the larger monsters (Hook Horrors, Umber Hulks, etc), after all every mid-level encounter I run can't always be Owlbears. Hopefully there's some more creatures in my near future.
-Jay
I had been playing online on Roll20 but since that game concluded I've been thinking about running a game around an actual table top (like real people!) and for that I'm going to need to get some models done. I can easily see myself using this model for a ton of different RPGs and miniature games so even though I don't need it right away I'm sure it will get used a lot in the future.
One of the things this has gotten me thinking about is trying to build up my collection of 'monsters' for D&D. I have a lot of humanoid creatures (orcs, gnolls, goblins, etc) but I could use more of the larger monsters (Hook Horrors, Umber Hulks, etc), after all every mid-level encounter I run can't always be Owlbears. Hopefully there's some more creatures in my near future.
-Jay
Friday, 2 January 2015
Strange Aeons - The investigators return home
I've gotten the chance to play a lot of Strange Aeons this past year and I've really been enjoying it. The only place the game fell short for me was in my own pulp figure collection which is very slim and had an entirely desert-theme. So after a full year of searching out the mysteries of the unknown in faraway lands our intrepid team of Threshold agents is ready to return home and continue their assignments in the new world.
The two figures here are meant to be new versions of Rick O'Connell and Nigel Bottomtooth, two of my existing team members. Rick is now attired in his suit and ready for undercover work in cities and towns across North America, while Nigel has traded in his bolt-action rifle for a Tommy-gun and is ready to sweep the streets clean.
Here is old Rick and new Rick side-by-side.
Likewise new Nigel and old Nigel side-by-side.
I'll be painting a few more period specific figures when time permits over the next couple of weeks.
-Jay
The two figures here are meant to be new versions of Rick O'Connell and Nigel Bottomtooth, two of my existing team members. Rick is now attired in his suit and ready for undercover work in cities and towns across North America, while Nigel has traded in his bolt-action rifle for a Tommy-gun and is ready to sweep the streets clean.
Here is old Rick and new Rick side-by-side.
Likewise new Nigel and old Nigel side-by-side.
I'll be painting a few more period specific figures when time permits over the next couple of weeks.
-Jay
Saturday, 27 December 2014
Hobby Grab Bag - Year End
I've got 4 days left in the year and 4 small projects I want to get done before the ball drops.
First up; Harry The Hammer. Harry was done as a special edition for the 25th anniversary of Warhammer. I like the model but don't play a Chaos army for Warhammer so he's sat unpainted in a box for 6-7 years. I've got an idea I might need some big evil-looking warriors for in the new year so it seemed like it was time for Harry to finally get some paint.
Next up; some replacement investigators for Strange Aeons. I've played a lot of games of Strange Aeons this past year and I really like the investigator figures I've been using but they are very middle-eastern themed, so I'd like some domestic versions of those exact same characters. Rick O' Connell and Nigel Bottomtooth should be my first 2 replacements.
I recently picked up the new/current Blood Angels Codex and I would like to make a few changes and upgrades to my existing force to introduce some of the newer elements. I definitely want some grav weapons because I've been primarily fighting Chaos Marines and I know there are some big Tyranid models coming up against me in the future. These guys will be the new sergeants for my 2 existing Tactical Squads.
...that leaves my current 2 sergeants out in the cold. I've decided they will join Captain Fails-a-lot to form the basis of my first Death Company unit. They will be going through some minor repaints and then I will need to add at least 2 other marines to form a minimum sized unit.
Hopefully you'll see an update a day for the next 4 days!
-Jay
Wednesday, 12 November 2014
Strange Aeons: Threshold vs Serpent-Men!
My painting has been pretty varied over the past year but over the last couple of months the only game I have played with any consistency is Strange Aeons.
For those of you unfamiliar with the game Strange Aeons is basically a Cthulhu skirmish miniatures game where one player controls, grows an develops a team of investigators known as Threshold Agents, the other player plays an ever changing roster of monsters and horrors from beyond time and space.
For today's game my team of Threshold Agents was raiding a tomb wherein a cult of Serpent-men were holding a dark ritual and concealing an ancient spellbook.
My team snuck up to the inner chamber of the crypt and with a few lucky rolls were able to almost immediately neutralise the high-priest of the serpent-men.
Everything seemed to be going my way until reinforcements began pouring in. A surprise attack took out Diana Skully before she even realised what was happening as she was struck down by a magical bolt from one of the newly arrived cultists. Nigel Bottomtooth was next to fall to a Serpent-man in close combat. The agents intrepid leader Rick O'Connell held out on his own for two more turns and even took out another Serpent-man on his own before the weakness brought on by serpent poison made him easy prey for a final attack.
The Threshold Agents will return to fight another day!
-Jay
For those of you unfamiliar with the game Strange Aeons is basically a Cthulhu skirmish miniatures game where one player controls, grows an develops a team of investigators known as Threshold Agents, the other player plays an ever changing roster of monsters and horrors from beyond time and space.
For today's game my team of Threshold Agents was raiding a tomb wherein a cult of Serpent-men were holding a dark ritual and concealing an ancient spellbook.
My team snuck up to the inner chamber of the crypt and with a few lucky rolls were able to almost immediately neutralise the high-priest of the serpent-men.
Everything seemed to be going my way until reinforcements began pouring in. A surprise attack took out Diana Skully before she even realised what was happening as she was struck down by a magical bolt from one of the newly arrived cultists. Nigel Bottomtooth was next to fall to a Serpent-man in close combat. The agents intrepid leader Rick O'Connell held out on his own for two more turns and even took out another Serpent-man on his own before the weakness brought on by serpent poison made him easy prey for a final attack.
The Threshold Agents will return to fight another day!
-Jay
Friday, 28 February 2014
"We will fight them on the beaches of Dunwich, we will fight them on the landing grounds of Antarctica..."
I've mentioned before that I had been struggling to find some period (20s-30s) appropriate figures for my Strange Aeons games, so I finally (and I mean finally, this guy has been half done for YEARS) finished a figure I had picked up for playing Weird World Wars games. I think this somewhat proper English gentleman could fill in well as the member or leader of a team of Threshold agents.
The real question for me now is do I own the title of 'Most British' war gaming miniature of all my friends or does Darren's model of The Trooper from Iron Maiden still trump me?
-Jay
The real question for me now is do I own the title of 'Most British' war gaming miniature of all my friends or does Darren's model of The Trooper from Iron Maiden still trump me?
-Jay
Wednesday, 26 February 2014
He's a doctor, I'm sure he's here to help us...
I've started going back and adding to my small (very small) collection of "pulp" gaming figures. I'm primarily using these figures for Strange Aeons but I'm not a fan of their miniature line so I've been trying to find pieces elsewhere for what I need.
My first addition is a doctor (not sure what he's a doctor of mind you) to add to my team of investigators. The figure itself is actually from Black Scorpion's Old West range but I figured he was suitably generic looking to have worked his way forward into the 20s.
The doctor is from the same pack that Zoe's earlier "Miss Kitty" figure is from and I have to say if you're looking for a pack of townspeople for some different eras I would definitely recommend checking out the Black Scorpion line.
-Jay
My first addition is a doctor (not sure what he's a doctor of mind you) to add to my team of investigators. The figure itself is actually from Black Scorpion's Old West range but I figured he was suitably generic looking to have worked his way forward into the 20s.
The doctor is from the same pack that Zoe's earlier "Miss Kitty" figure is from and I have to say if you're looking for a pack of townspeople for some different eras I would definitely recommend checking out the Black Scorpion line.
-Jay
Thursday, 28 November 2013
She started out as as skeptic, but now...
The third member of my initial Threshold team for Strange Aeons is Dianna Skully. I picked her colour scheme and look based on Dana Scully from the X-Files slightly re imagined as a pulp period character.
I mentioned in my previous post that I wanted a mix of skill types for my characters and Dianna is filling the academic role. This is a tough character in the game to develop because her lack of combat skills and upgrades has made her survivability (through my first 3 games anyway) quite poor but she hasn't yet developed the skills to be particularly useful as a treasure seeker/researcher. I did catch one lucky break early on, she sustained a major injury in her first game and got a lucky roll on the recovery chart so she is now basically fearless.
So far I'm happy with what I have but I think I need to add 2 types of figures to this collection so I have some other choices when I inevitably need a replacement for a fallen team member. First I need at least one and hopefully two generic armed men in suits as replacement Threshold agents if I want another combat oriented character, secondly I need to paint up a couple of legitimately academic looking (students, professors) characters so that I can potentially replace a single fallen Threshold agent with multiple cheaper civilian characters.
-Jay
I mentioned in my previous post that I wanted a mix of skill types for my characters and Dianna is filling the academic role. This is a tough character in the game to develop because her lack of combat skills and upgrades has made her survivability (through my first 3 games anyway) quite poor but she hasn't yet developed the skills to be particularly useful as a treasure seeker/researcher. I did catch one lucky break early on, she sustained a major injury in her first game and got a lucky roll on the recovery chart so she is now basically fearless.
So far I'm happy with what I have but I think I need to add 2 types of figures to this collection so I have some other choices when I inevitably need a replacement for a fallen team member. First I need at least one and hopefully two generic armed men in suits as replacement Threshold agents if I want another combat oriented character, secondly I need to paint up a couple of legitimately academic looking (students, professors) characters so that I can potentially replace a single fallen Threshold agent with multiple cheaper civilian characters.
-Jay
Tuesday, 26 November 2013
Two war buddies with the Innsmouth Look
Over the years my gaming hobby has had a strange relationship with H.P. Lovecraft and the Cthulhu mythos. I've always been a fan of the background and I've read all of Lovecraft's better known works but even though Call Of Cthulhu is one of those RPGs that's been around for ever I have only ever played it once, and that was about 20 years ago. I'm not sure why it's never been a game system or setting that I've used but I suspect a lot of it has to do with the fact that I'm not entirely convinced nameless horror and not being sure if you're going insane or not works well with a group dynamic.
Fast forward to now and there is a new way to game Cthulhu, Strange Aeons, a skirmish miniature game that none-the-less has some narrative and story telling elements anchored in Cthulhu mythology. In preparation for my first games I dug through my backlog (by the way the one thing it turns out I don't have a lot of is 'pulp' miniatures) and I came up with these 2 figures to represent my first two Threshold Agents.
For my first 3 Threshold Agents (the third one should be done tomorrow) I took a mix of skill types and equipment. My leader is Rick O'Connell (the guy with the 2 pistols) and he's an all-round solid fighter type who is brave and decent at either ranged or close combat. His buddy Nigel Bottomtooth will eventually be filling a sniper role on my team, I say eventually because until he's acquired another skill or two he's actually nothing special with that rifle. My final team member is more of a scholar but we'll cover her tomorrow.
If you're considering another skirmish game I would definitely give Strange Aeons a look. The rules are balanced and there are some interesting scenarios in there. My only knock against it would be that starting out it isn't really possible to end up with any characters that feel like the hero or protagonist of a story...but maybe that's really kind of the point.
-Jay
Fast forward to now and there is a new way to game Cthulhu, Strange Aeons, a skirmish miniature game that none-the-less has some narrative and story telling elements anchored in Cthulhu mythology. In preparation for my first games I dug through my backlog (by the way the one thing it turns out I don't have a lot of is 'pulp' miniatures) and I came up with these 2 figures to represent my first two Threshold Agents.
For my first 3 Threshold Agents (the third one should be done tomorrow) I took a mix of skill types and equipment. My leader is Rick O'Connell (the guy with the 2 pistols) and he's an all-round solid fighter type who is brave and decent at either ranged or close combat. His buddy Nigel Bottomtooth will eventually be filling a sniper role on my team, I say eventually because until he's acquired another skill or two he's actually nothing special with that rifle. My final team member is more of a scholar but we'll cover her tomorrow.
If you're considering another skirmish game I would definitely give Strange Aeons a look. The rules are balanced and there are some interesting scenarios in there. My only knock against it would be that starting out it isn't really possible to end up with any characters that feel like the hero or protagonist of a story...but maybe that's really kind of the point.
-Jay
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