This morning I finished another older weird D&D monster, although not nearly as iconic as my last couple; the Abyssal Maw.
In the somewhat long-ago time (roughly 2000) the folks at Wizards Of The Coast decided to put out a miniatures skirmish game based off their then current and new D20 D&D system, that game was Chainmail and it featured some Monster Manual creatures as well as a pile of potential player character models. Chainmail was an interesting fun game but was largely a victim of bad-timing in the game industry as the game launched roughly a month or two before Games Workshop announced they were producing a Lord Of The Rings miniature game, which then became the go-to fantasy miniature game for new and casual players.
In addition to some classic D&D critters the design team also used the game to create and launch some newer monsters. One of those newer monsters was the Abyssal Maw.
The Abyssal Maw was neat in that it added a low level 'demon' miniature to the games and brought some of that Cthulhu flavour back that old-school gamers tend to like. One of the things I liked about the Maw is that it's totally asymmetrical (it has 3 eyes and 5 arms) which gives it a distinctly unnatural feel without working to hard on creating something visibly strange.
While working through a few odds and ends I also cranked out the bat familiar from the WizKids Nolzur's Marvellous Miniatures line.
I actually have a couple of upcoming games that I'll need some small animals for and one specifically which will require some bats so getting this into my collection will be useful.