Monday, 25 September 2017

A new miniature based on an OLD game book

As I've gone through my recent nostalgia phase I've spoken a few times about my fondness for Fighting Fantasy game books.  I absolutely loved these books growing up and recently started combing used bookstores looking for them as a way to reconnect with some of my fun early gaming memories.

The most well known of the Fighting Fantasy books is still the first which was The Warlock Of Firetop Mountain.  Warlock is a fun book and set the tone for the whole series but for me personally my favourite of the original series was Citadel Of Chaos.  Citadel Of Chaos was a relatively short linear adventure but it did a really great job of building up it's antagonist Balthus Dire as a truly menacing adversary who was both a skilled warrior and powerful sorcerer.  In addition the art for Balthus Dire cast him as a sinister imposing figure.

In the U.K. Fighting Fantasy has waxed an waned but has never truly gone away.  In recent years this has given rise to a convention known as Fighting Fantasy-fest.  This con has authors and artists and other fun activities and this year Otherworld Miniatures designed a Balthus Dire miniature as a limited edition convention exclusive.  Once the con had come and gone Otherworld made their remaining stock available through their online store, they did the same thing a couple of years ago with Zagor (THE Warlock Of Firetop Mountain) and I always regretted I never got one so this year I decided to take the plunge and get myself a Balthus Dire figure.

This guy is everything that made old school Fighting Fantasy (and by extension old school Games Workshop) art cool.  He's foreign and exotic looking with patchwork armour and a wicked looking curved scimitar.  He looks faintly elven without actually being an elf which adds to his mystique.

I'm extremely happy with how this figure turned out and I used a colour image of Balthus Dire from an Advanced Fighting Fantasy RPG book as a reference which kept me from using my usual palette of blacks and reds for my villains.

I hope I'm not the only one who appreciates this throwback to what was for me a golden era of game writing and art.


Saturday, 23 September 2017

It's starting to feel like after playing D&D for 30+ years I'm working my way through the Monster Manual

Tomorrow or Monday I'm hoping to show off my newest old-school fantasy figure, I'm just waiting for a friend to confirm they've received theirs so I don't blow the reveal.  In the meantime I got a few more of WizKids D&D miniatures done and it's definitely starting to feel like I'm basically collecting the Monster Manual at this point.

First up another cool multi-purpose model.  The Blink Dogs!
In D&D Blink Dogs are intelligent good monsters who have a limited teleportation ability.  They also feel like a nice counter-point to the Hell Hounds I painted recently.  In addition I've been planning to get back to Strange Aeons at some point (probably 2018) and I think I could also use these guys as Hounds Of Tindalos.

My next pair of models I can barely claim to have 'painted'.  I had a pack of the WizKids Ghosts sitting on my desk and I kept thinking I could just wash and base them and probably be reasonably happy with the result...and I am.

That's it for now.

Hopefully tomorrow I'll show off something that I think a grand total of a dozen people on the entire Internet will be as excited about as I am.


Tuesday, 19 September 2017

Getting some odds and ends done

I haven't been finding a lot of time to hobby lately with real-life and all.  I did however finish two of the characters I had started in my last post as well as getting 2 other figures I wanted to experiment with painted.

First up I painted the Frostgrave Crusader figure.   Although I am planning a return to Frostgrave in the next month or so I actually painted this guy up to try out the Relic Blade rules.  I'll be printing the how-to-play document and trying it out with the knight and the pig-men.

Next up is a cleric from the WizKids D&D miniatures line.  This is actually going to be my new wizard for Frostgrave with his apprentice hopefully arriving soon.

I also decided to try something new on the WizKids Hell Hounds.  I don't need them anytime soon, I just wanted to try something new.  It worked out pretty well, but unfortunately didn't photograph great.

These figures are supplied in clear vinyl.  I gave each figure 3 washes of Baal Red and then once that was dry dry-brushed dark grey and black over-top.  It turned out great with the red showing through and really catching the light, but unfortunately it just seems to photograph a somewhat muddy-brown colour.

Hopefully this gets me back on the painting horse.


Monday, 11 September 2017

The hobby A.D.D. it never really goes away....

I've referenced Hobby A.D.D. before and although I generally feel like I get quite a lot of stuff done there are periods where my attention span won't stay on one thing and I keep changing gears and starting new projects without finishing old ones.
So with that insight in mind I'd like to share the 5 hobby projects I started over the past 3 days, none of which are completed yet.


I've been talking for awhile about getting some new cowboys done.  I got my grubby hands on Dracula's America and even though I have a decent amount of stuff done from my recent binge of Warhammer Legends Of The Old West I can't bring myself to play a new game without adding at least some new figures.  These guys are the Earp (or Tombstone I forget the actual name) pack by Black Scorpion.


As part of my recent retro/nostalgia-gaming fix I got some of the Orcs by Antediluvian Miniatures.  These guys immediately take me back to Saturday mornings in the early 80s.  I think my gift to myself when I get all 5 of these projects done will be to get myself another pack or two of Antediluvian Miniatures.


Those Orcs need a boss, right?  I might be one of the few people of my generation who could never really embrace Optimus Prime as a noble hero because every time he opens his mouth to speak I hear Venger's voice.  Venger was the chief villain of the animated D&D series in the 80s and still holds up really well as a cool fantasy evil villain.


I'm planning a long overdue return to Felstad and much like the cowboys I probably don't need to paint new figures but I just wouldn't be me if I rolled up with the same-old-same-old.  The actual driver for starting these was digging through my unpainted fantasy figures looking for a knight with two-handed sword to try the free print-and-play intro rules for Relic Blade with my newly painted pigmen.


Almost a year ago I ordered a bunch of packs of modern/near-future survivor models with the intention of using them for This Is Not A Test as well as Last Days.  Unfortunately my experience in purchasing these models was not 'free of hassles' and when they finally arrived I had lost any and all enthusiasm I had for them.  (This was one of the customer service things I was up on a soapbox about earlier this year.)  It has literally taken me an entire year to even look at these miniatures again but once I picked them up I decided I really did want to get paint on them.  Oddly enough it wasn't until I looked at them up close I even realised who they were supposed to be.  I had ordered them thinking they would make good pseudo Division-style trained survivors but then when I cleaned and primed them I realised they are actually the two leads from Stargate SG-1.

Well there you have it.  Nothing done, but a bunch of projects that are each one sit-down away from completion.


Saturday, 9 September 2017

Young Cleric

I feel like I've been all over the map painting-wise this last little bit and its pretty much time to stop pretending to have a plan and just accept that I'm going to paint what I want when I feel like it.

I've got three different projects sitting on my desk that I 'need' to complete but that didn't stop me from just painting a new character model for a sometime in the future D&D game.

This is the newish Young Male Human Cleric from Darksword miniatures.  This is one of those figures that again has a certain old-school D&D vibe but is sculpted and cast to our modern higher standards.  I like this figure because it captures the feeling of a low-level beginning adventurer rather than a high-level paragon type.

I'm not sure if/when this guy will hit the tabletop but its the kind of character I play frequently so having another option isn't a bad thing.


Thursday, 31 August 2017

Yet more and different Pig-Men

In addition to a possible Wonderland themed D&D game I've also started prep on another more classic or 'regular' style fantasy game.  I've collected up a bunch of pig-faced-orcs by my friend Ash also recently hooked me up with some actual Pig-Men for the Relic Blade skirmish game.  These are absolutely fantastic figures and fit me current vibe of 'old-school but new'.

Pig-Man #1 is armed with a sword and shield.  I feel like unless another piggy miniature comes across my path I'm guessing this guy will be the chief/boss/bully for this encounter.

Pig-Man #2 is equipped for two-weapon fighting.  As an aside I've always found it odd that two-weapon fighting is a popular option for PCs but few humanoid monsters come equipped that way.

Pig-Man #3 is carry a mighty two-handed battle-axe.  In addition to his axe he has a really well-textured belly plate.

I'm not quite sure how pig-men became my thing but looking at two other projects on my desk, apparently they are in fact my thing.


Friday, 25 August 2017

Reinforcements for Black Squadron Security

Following on my last post as an add-on to my Broken Contract game I did get a few of the Ash Walker figures.

Ash's background is that he's a member of Black Squadron Security (hence the gear and armour) but is sympathetic to the Breakers and may take their side (hence the absence of Black Squadron Security logo on his armour.

This is a great figure on multiple levels.  First up the sculpting is great with some great depth and texture.  The gear is not only suitable for Broken Contract but potentially many other near future games as well (he'll be the latest addition to my Peacekeepers for This Is Not A Test).  And he comes with multiple arms and heads so he can be assembled in various configurations.  In addition to the 'basic' model I assembled one with the riot helmet and taser-rifle.

A funny thought occurred to me while taking pictures tonight.  My friend Darren asked me a few posts ago to start including pictures of the backs of some of my miniatures.  For the most part I've never thought that was really necessary but this time out I'm including one.  For some reason the only scene that really sticks with me from Iron Man 3 is when Tony Stark is tied to a bed frame in a basement/dungeon and while insulting his captors he refers to one of them as "Pony-tail-express".  Painted my Ash Walker figure and it all came flooding back....

Alright, now maybe I'm painting cowboys...or maybe I'm not.


Tuesday, 22 August 2017

Review - Broken Contract

A while back I was posting some content for a miniature line by Breaker Press for their proposed future game Broken Contract.  That game then went to Kickstarter where it was successfully funded and has just recently shipped out.  I received my copy this weekend and decided to play a little show and tell.

First up Broken Contract is set in a dystopian future where a significant portion of humanity lives under "contract" (read as; legal slavery) to a number of mega-corporations using them in the most cost-effective manner possible.  The game universe is really well realised through it's art and fiction that has previously been shared through documents on Breaker Press' Facebook page and web store.  To give you a taste here are the front and back of the box my game rules and supplemental components shipped in:

In the basic scenarios for Broken Contract the miners (or Breakers) are basically trying to escape their life of enslavement to the FerrumSky corporation and obtain their freedom.  FerrumSky has employed the private security company Black Squadron Security to keep the miners in check.
The game mechanics themselves are very straightforward but allow for a variety of tactical choices once you start playing.  Attacks are actively resisted so you may choose to attack a specific way based on either your own strengths or your perception of your enemies weaknesses.

The rulebook is attractive and really well laid out.  Personally I really like some of the choices in the design of the book as it makes it feel like a real document in a lived in world somewhat reminiscent of some of the older better quality Top Secret modules.

Lastly on the component-side Broken Contract also shares some conventions with some of the current design of popular miniatures-based board games.  Each character has a dashboard that can be loaded with cards representing various equipment and abilities which is handy because during play some gear can be stolen or handed off.
If you're an old-timey gamer like me the game also includes roster sheets for recording your warband in the more 'traditional' style.

From a game-play point of view the game hits a similar sweet-spot for me that This Is Not A Test hit.  The core mechanics are actually extremely straight forward and simple but some of the options for different attacks and defence as well as scenario specific objectives make the game very fluid without actually becoming overly complicated.  

If you like small scale miniature skirmish games that add-in some RPG and board-game elements Broken Contract is well worth it.  And it should be noted that even though they are a separate purchase from the game itself the miniature line that accompanies the game is full of terrific sci-fi figures that somehow manage to feel unique and familiar at the same time.  I highly recommend this game!


Sunday, 13 August 2017

Jaqar Thief of Vornheim and Space Pirate

Following the 5th season of the Dungeon Crawl Classics game I'm playing in it was definitely time for an update to my character model.

Jaqar started out as a Thief on the mean streets of Vornheim cutting purses and generally living the hard scrabble life of a downtrodden medieval peasant but after joining with a group of adventurers found himself magically transported to the distant Purple Planet where he fought an assortment of weird aliens and alien/human hybrids.

Our last season ended with the group finding a spaceship that due to a few lucky rolls and the addition of a skull-mask/cap Jaqar was able to figure out how to pilot.  As part of their change in scenery and circumstance the group adopted the uniforms of the former ship crew which were basically colour-coded boiler suits.  Jaqar took to wear an orange uniform but after some reflection on my part I realised he's been too consistently squishy to stop wearing his armour so he's thrown his studded leather on over top of his crew uniform (and added a shield) for the group's new journey to the stars.

Jaqar is made up of a bunch of different plastic components.  I started with the same bretonian body as the original model to represent his armour.  He's got the head from a Frostgrave Cultist so I could get a neat looking helm/mask, and a Frostgrave soldier sprue provided his new shield.  For his arms and legs I cut them off a Heroclix Arkham Inmate model.  To finish off he has a sword from the bretonian men-at-arms sprue and a backpack from the Warlord British Infantry for Bolt Action.  A lot of chopping and swapping....

And here's the original for comparison.

Overall I'm pretty happy with how he turned out.

It might be cowboy time now.......


Thursday, 10 August 2017

Very odd odds and ends

I've been grinding away on getting some units painted for my return to Warmahordes and making slow progress but in the meantime I've painted a few figures for some fun and somewhat different gaming endeavours.

First up I painted up one of WizKids female Halfling Rogue models.  After my Warlock Of Firetop Mountain post I decided to paint up a small female figure for Zoe to use when we play the board game.  She may opt out and decide to use one of her own figures but I thought it would be nice to get something done.  I've also now got this figure in my back pocket if I need an "Alice" figure for A Red And Pleasant Land.

For my next two I'm back to A Red And Pleasant Land.
A while back knowing I wanted to play through A Red And Pleasant Land I picked up Reaper's 'modern Alice' pack thinking it would work perfectly well.  Upon closer inspection the lack of any classic adventuring equipment and the fact that she appears to be wearing Doc Martens means it feels a bit forced for a D&D game (will probably end up painting her anyway though).  However the pack also came with an absolutely fantastic March Hare model.  He has a great whimsical look to him but he also has a somewhat serious facial expression that I think will fit well with the setting.

The other figure I've been struggling to find and get right for far too long is a Cheshire Cat.  Almost a year ago I picked up a pack of Hoarcats for Malifaux thinking they would be a good fit but it just wasn't quite right and without re-sculpting a lot of fur I wasn't going to be able to get the smile right.  The solution finally came to me in the way that things like this went 30-40 years ago when people were desperately trying to find weird miniatures to game with; I'm re-purposing a toy.  Disney make a line of small collectible figures called 'Tsum Tsums'.  For the most part their look and proportions are well outside of my ability to picture them as anything other than a tiny toy but for the otherworldly Cheshire Cat somehow it just felt like it worked for me.

Hopefully brush back in hand I can get some momentum going and start getting more done and posting more regularly again.

Wish me luck!


Monday, 24 July 2017

Isabella The Red Queen

A while back I bought an OGL campaign supplement called "A Red And Pleasant Land" by Zak Smith which is a hybrid of Alice In Wonderland meets Dracula.  I've been subtly (very subtly in some cases) planting seeds in various D&D games over the past year that there is another world out there with thoughts that at some point I want to put my players through the setting.

The challenge with a lot of cool hybrid campaign ideas is that if you use miniatures it can be difficult to find what you are looking for.  Luckily in the case of one significant character not only was there a logical choice for a miniature but I already owned one.  For The Red Queen I'm using a Games Workshop Isabella Von Carstein model from their pre-Age Of Sigmar Warhammer range.

I think the hair is what really sold me on the idea of using this model but she feels like a really good fit for a vampiric take on the Lewis Carroll character.

The next thing I need to look for is men-at-arms that I can fit animal-masked heads onto.  Like I said hybrid campaigns aren't easy to find figures for.....


Sunday, 23 July 2017

Another weird monster

This morning I finished another older weird D&D monster, although not nearly as iconic as my last couple; the Abyssal Maw.

In the somewhat long-ago time (roughly 2000) the folks at Wizards Of The Coast decided to put out a miniatures skirmish game based off their then current and new D20 D&D system, that game was Chainmail and it featured some Monster Manual creatures as well as a pile of potential player character models.  Chainmail was an interesting fun game but was largely a victim of bad-timing in the game industry as the game launched roughly a month or two before Games Workshop announced they were producing a Lord Of The Rings miniature game, which then became the go-to fantasy miniature game for new and casual players.

In addition to some classic D&D critters the design team also used the game to create and launch some newer monsters.  One of those newer monsters was the Abyssal Maw.

The Abyssal Maw was neat in that it added a low level 'demon' miniature to the games and brought some of that Cthulhu flavour back that old-school gamers tend to like.  One of the things I liked about the Maw is that it's totally asymmetrical (it has 3 eyes and 5 arms) which gives it a distinctly unnatural feel without working to hard on creating something visibly strange.

While working through a few odds and ends I also cranked out the bat familiar from the WizKids Nolzur's Marvellous Miniatures line.

I actually have a couple of upcoming games that I'll need some small animals for and one specifically which will require some bats so getting this into my collection will be useful.


Friday, 21 July 2017

YOU are the hero!

Another foray into the distant past.....

In the long-ago time before Warhammer and its various iterations the founders of Games Workshop started building their fantasy empire with a series of 'choose your own adventure' style books called Fighting Fantasy.  These books were set in different worlds than the Warhammer games would eventually find themselves in but felt like early GW products in their art-style and combination of high-fantasy mixed with humour.  The first book in the series was The Warlock Of Firetop Mountain and it basically played like an old-school early 80s Dungeons & Dragons adventure that the reader could play by themselves.

In 1986 Games Workshop released a board game version of The Warlock Of Firetop Mountain that basically works like a cross between Talisman and Clue.  At the time of release the game was well above board game standards in terms of component quality and the artwork holds up really well to this day.  In the game each player plays an adventurer trying to explore Firetop Mountain while also deciphering which keys they will need once they make it to the end.  Each character is represented statistically in the same way as a Fighting Fantasy game book character and they will encounter similar challenges and treasures along the way.

Aside from some luck of the dice allowing for slight statistical differences all characters are effectively the same (no race, class, etc) but rather than just some sort of meeples Games Workshop included 6 unique character models in the game.  I only recently acquired my copy of the game but I have to say if I'd had this in 1986 I could have use these pieces to represent every D&D character I played through my first few years in the game.

For 31 year old models they hold up surprisingly well and other than some giant hands (which seemed common among GW 1 piece plastics of the era) they are well executed figures.  The only thing some players might be disappointed by is the lack of a female figure but again the pieces are effectively just meeples so you can add any figures you want.  In my case I'm actually going to paint up a female halfling rogue for Zoe to use in a game.

I'm excited to have these done and they will make it to the tabletop this coming Thursday so after languishing in their box for 3 decades at least the time from paint to game will be relatively short for them.


Sunday, 16 July 2017

Some classic gaming monsters

Like a lot of gamers I bounce back and forth between systems and genres fairly frequently but I think its safe to say that right now I'm on a nostalgia kick.  I've painted newer models and I've painted older models but it seems by and large everything is somehow a throwback to my earlier days of gaming.

Today's additions are living at opposite ends of the spectrum in that one model was just released a few months ago while the other has been living (unpainted and unloved) in the bottom of a box for nearly 30 years.  But the thing they both have in common is that they are creatures I was introduced to in my first few years in the hobby many, many moons ago.

First up; the Displacer Beast!

This is a new model by WizKids from their unpainted Nolzur's Marvelous Miniatures line and I've got to say not only did I like it but it is (in my opinion) a huge improvement over the metal figure that came out with the Chainmail line years ago.  A lot of hobbyists don't like soft plastic or vinyl because it has a tendency to have softer details but this is a great example of where the material is an improvement.  The musculature of the creature is fairly pronounced so there aren't many shallow or narrow cuts and in addition the problem with my older pewter Displacer Beast was always that the tendrils on the back would bend and then the paint would chip.  I REALLY hope WizKids does a bunch more of the medium sized monsters in their next wave of models.

Next up; the Ambull!

The Ambull is an old 40k (Rogue Trader era) monster that hasn't appeared in anything since 2nd edition.  This model is in fact so old that it's lead rather than pewter.  The Ambull has a funny place in my heart because although it is/was a sci-fi monster for a game set in the far future my first exposure to it was as a final encounter in an old Warhammer Fantasy Roleplay scenario from White Dwarf #108.
I have no immediate plans for this guy but I really wanted to finally paint him.  At this point I may use him as an Umber Hulk-like creature for D&D or he may just sit on shelf alongside my Dungeon Master figure waiting for his time.

That's it for today.  I'm off to the depths of the internet to look for more old-school D&D miniatures!


Saturday, 15 July 2017

Sly Marbo - one man army

Its been a few weeks since I last rolled dice in anger but at that time the game I was playing was Shadow War Armageddon.  My Arbites didn't do particularly well (curse you Space Orks!) but one of the other 'forces' I had wanted to try was one of the one-man-army options.

Basically in Shadow War there are a number of special operatives who can go it alone against an entire kill-team of enemies.  Each race has one or more options but a dig into the way-back machine brought me to the year 2000 and a character I had always imagined using to great effect in 40K even though it never quite worked out that way, Sly Marbo.

As I've mentioned before when talking about a lot of different games I enjoy a bit of humour in my games and a tongue-in-cheek character like Sly is perfect for me.  Any action movie fan of my generation would recognise the art and background of the character as being Rambo 38,000 years in the future, while also looking at the figure and immediately being able to hear Arnie yelling "GET TO DA CHOPPA!"
That's just glorious.

I'm not sure when Sly will see his first game, but win or lose I'm 100% sure he'll draw first blood.....


Friday, 23 June 2017


Usually when I personally talk about gaming nostalgia it's around role-playing rather than miniature games.  The truth is over the years because casting technology and materials have improved so much and most 'popular' items have never truly gone away they just get re-done there hasn't been much in miniature gaming for me to get nostalgic about.  But every rule has its exceptions...

Back in the 80s when I was new to hobby gaming Games Workshop didn't take their IP nearly as seriously as they do today.  It was the time that produced snotlings, and Fighting Fantasy and Blood Bowl and all kinds of fantasy an sci-fi silliness and to be honest I really liked it that way.  On the note when I first started reading White Dwarf there was a comic in it called 'Thrud The Barbarian' which featured a typically meat-headed barbarian character who was cartoonishly out of proportion with the other characters in the story.  Thrud was super fun but I hadn't given him much thought over the past couple of decades.  My affection for plastic RPG miniatures got me into the Zombicide range and low and behold one of the special guest artist packs was by Carl Critchlow and featured Thrud!  I had to have it!

Being a mostly classic fantasy barbarian Thrud is somewhat reminiscent of a variety of Warhammer Quest figures and some Khorne figures I already own, but his helmet is distinctly Thrud and I just had to add him to my collection.

One of the ways in which Thrud stands out from my other barbarian figures is that even by fantasy barbarian miniature standards he is HUGE.  In the picture below he is standing next to a 28mm Chainmail model on a 25mm slotta-base.  You can see how much bigger than normal man-sized he is.  In fact I'm fairly certain that he's roughly the same size as a current Games Workshop ogre.

It was fun to do something new that still scratches that nostalgia itch.  I've got another one-off coming up that's another older GW character but nowhere near as old as Thrud.


Wednesday, 21 June 2017

For The Watch!

I took a break from the Lannisters to get a couple more Nights Watch figures done from Darksword's Game Of Thrones line.

These are two of their "tribute" sculpts, which is basically Darksword putting their sculptors into the world of Game Of Thrones (which I think is an awesome idea).

The smaller guy in the mail shirt with a sword and dagger is their Kev tribute while the bigger dude with the axe if their Tre tribute.
I can picture tons of uses for these two figures.  Side-by-side they give off a very Fafhrd & Grey Mouser feel.  I also like the fact that the Tre figure has a loaded backpack and bedroll as one of the things I personally find lacking in a lot of RPG 'adventurer' figures is their actual gear and stowage.  I'm hoping to actually use the Tre figure as my own character model in an upcoming game.
Night Watch figs are also great for Frostgrave as they are all typically attired in warmer clothes with heavier gloves and boots. I just need to paint something that photographs a bit better than guys in 3 different shades of black...


Sunday, 18 June 2017

Happy Father's Day!

Happy father's day from one of fantasy fiction's most infamous fathers; Tywin Lannister!

Tywin is the Lannister family patriarch in Game Of Thrones and definitely steers his family down their respective paths through the first half of the series.

In addition to Jaime and Cersi, Tywin is also father to Tyrion Lannister, known colloquially as "The Imp".

I've got to admit that even though he's not a character you're supposed to like I really enjoyed Tywin and in particular Charles Dance's portrayal of him on the show.  In spite of the fact that you know he's a bad guy there are moments where you can't help but respect him.

And look at it it this way; at least he's not Denethor.


Friday, 16 June 2017

Shoggoth.....or maybe something else.....or maybe lots of other things.....

Awhile back I picked up a Reaper Shoggoth model intending to use it in my Ravenloft game as a similar but slightly less Cthulhu-y monster for a pre-amble to Curse Of Strahd.

I had been playing online on Roll20 but since that game concluded I've been thinking about running a game around an actual table top (like real people!) and for that I'm going to need to get some models done.  I can easily see myself using this model for a ton of different RPGs and miniature games so even though I don't need it right away I'm sure it will get used a lot in the future.

One of the things this has gotten me thinking about is trying to build up my collection of  'monsters' for D&D.  I have a lot of humanoid creatures (orcs, gnolls, goblins, etc) but I could use more of the larger monsters (Hook Horrors, Umber Hulks, etc), after all every mid-level encounter I run can't always be Owlbears.  Hopefully there's some more creatures in my near future.


Wednesday, 14 June 2017

Four more members for Kilo Squad

In advance of my first game of Shadow War Armageddon tomorrow I have (I think) completed my initial force of Arbites.  I actually need to math it up and make sure I'm done but I feel good about what I have so far.

My basic troopers will be armed with shotguns but if I try different rules down the road a bit I may swap out a couple for bolters.

I've also decided that the basing you see here will be how I base the new models I paint for my 40K sized Arbites army....nothing says 8th edition like 1st edition figures :)


Tuesday, 13 June 2017

Sandor "The Hound" Clegane

While I was waiting for some washes and basing material to dry on my next 4 Arbites I was able to crank out another Game Of Thrones model; Sandor Clegane.

As I've referenced before one of the things I like about Game Of Thrones is that a lot of the heroic characters are flawed and a lot of the villainous characters have redeeming quality.  At this point I'm honestly not sure which of those two categories The Hound fits into.  During the first season he does some pretty terrible things (he's on the GoT list of child murderers) but by the sixth season hes trying to be a better person (although still violent and profane).

My favourite feature of this model is that is actually comes with 3 separate heads.  The first is a bare head showing Sandor's scars, the second is wearing his helmet with his visor up, and the third is the one I used where his helmet is on with the face-plate down.

I liked this option the most as it was the most unique and sinister looking.  I also figured if I wanted him to be a nameless/faceless nemesis in a future RPG that helmet is pretty intimidating.

Okay, my Arbites look dry, back to work.