First up Broken Contract is set in a dystopian future where a significant portion of humanity lives under "contract" (read as; legal slavery) to a number of mega-corporations using them in the most cost-effective manner possible. The game universe is really well realised through it's art and fiction that has previously been shared through documents on Breaker Press' Facebook page and web store. To give you a taste here are the front and back of the box my game rules and supplemental components shipped in:
In the basic scenarios for Broken Contract the miners (or Breakers) are basically trying to escape their life of enslavement to the FerrumSky corporation and obtain their freedom. FerrumSky has employed the private security company Black Squadron Security to keep the miners in check.
The game mechanics themselves are very straightforward but allow for a variety of tactical choices once you start playing. Attacks are actively resisted so you may choose to attack a specific way based on either your own strengths or your perception of your enemies weaknesses.
The rulebook is attractive and really well laid out. Personally I really like some of the choices in the design of the book as it makes it feel like a real document in a lived in world somewhat reminiscent of some of the older better quality Top Secret modules.
Lastly on the component-side Broken Contract also shares some conventions with some of the current design of popular miniatures-based board games. Each character has a dashboard that can be loaded with cards representing various equipment and abilities which is handy because during play some gear can be stolen or handed off.
If you're an old-timey gamer like me the game also includes roster sheets for recording your warband in the more 'traditional' style.
From a game-play point of view the game hits a similar sweet-spot for me that This Is Not A Test hit. The core mechanics are actually extremely straight forward and simple but some of the options for different attacks and defence as well as scenario specific objectives make the game very fluid without actually becoming overly complicated.
If you like small scale miniature skirmish games that add-in some RPG and board-game elements Broken Contract is well worth it. And it should be noted that even though they are a separate purchase from the game itself the miniature line that accompanies the game is full of terrific sci-fi figures that somehow manage to feel unique and familiar at the same time. I highly recommend this game!
-Jay
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