The forces of House Teknes made their debut today with the Union Workers being 'supported' by some of their finest leaders and support troops!
First up as I had decided on an all Union Worker force (as opposed to mixing in some Linemen from the starter) I went with 2 Union Bosses as my leaders. I've got to say that even though it was my first couple of games the synergy between the Union Workers and Union Bosses was really easy to use and intuitive. The ability of the bosses to 'motivate' the workers at the price of some physical pain meant that they could make the workers (those are the Pig-Men from my last post) devastating if either I could get lucky or waited until I had initiative. In addition to being highly effective in the game I also think they are outstanding models.
Next was the Galvanic Defender. To be honest he was a poor choice for me given the objective I was going after (strike opponent support or leader models in close combat) but he is a fast moving specialist with a rare ranged attack. I can see a lot of ways he could be useful and unlike the Union Boss who increases synergy the Galvanic Defender fills in some skills and abilities that the rest of the Teknes force lacks.
Lastly is The Zaalak. The Zaalak is a psychically controlled octopus that is disturbing and unnatural and has a demoralising effect on enemy leaders. It is also incredibly fragile as I was a bit late in realising unfortunately.
I really enjoyed my first 2 games of Wrath Of Kings. I found it to be an easy to understand intuitive game that played quickly and easily but still offered a lot of tactical challenges and options. I like the Teknes models and am definitely going to paint a pile more of them over the next month or so. First up on my to-do list will be replacing the Zaalak and the Galvanic Defender with a couple of specialists who look like they fit better with the rest of what I have (I'm looking at you Butchers!) and then after that I think I'm going to do a patrol-sized force built up around Linemen as opposed to Union Workers.
Tons of fun and I can't wait to play more!
-Jay
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