Today was a bit of an assortment of figures for three different fantasy RPGs in currently playing-in/running but I've also got an eye to their utility for Frostgrave and Rangers Of Shadow Deep. Its always nice to get a few different things done as even if its only three figures it feels like three entire projects.
First up I'm playing my second game of the new/current Warhammer Fantasy Role Play tonight and I muddled through without a miniature for my character last week. Meet Jurgen the Grave Robber.
Jurgen is a Reaper miniature. Surprisingly it's very difficult to quickly find miniatures for a lot of the character options in Warhammer Fantasy Role Play. I suspect I need to build up a pool of WFRP figures as well as Dungeon Crawl Classic funnel miniatures, basically rough around the edges lower class fantasy civilians. Aside from the figure I have to say the current version of WFRP is (in my opinion) the best version of the game to date. I always liked the idea of the original but the system, especially character advancement, was so crunchy it always felt like more work than it was worth. The current version maintains a lot of that old-school Games Workshop feel including some of the core ideas behind character advancement but simplifies it to a far more manageable level. Hopefully Jurgen has a long future of murder-hoboing ahead of him. Jurgen will also work really well as a PC or NPC for my Ravenloft games.
Next up is my (temporary) updated Garkas miniature. Garkas has hit third level and I chose Pact Of The Blade, so now he is armed with an ethereal magical battleaxe. I also added some hair in preparation to transition to another miniature after my next session or two. I've already approved kind of a weird idea with my DM that will require replacing the entire figure when I hit level four.
This is really just a bit of fresh paint on my existing figure. I redid his axe and added some hair. I still really like this miniature but I'm excited about the next step in Garkas' evolution.
Lastly is a figure I'm not ready to be very specific about yet. She's an NPC for an upcoming adventure. More on this shortly. In the interim she will probably also be joining my warband for Rangers Of Shadow Deep.
The only downside with this miniature is it's the latest victim of me trying to paint eyes while I've got a minor hand strain. The figure is one of the new Frostgrave plastic Soldiers. I absolutely love these miniatures for a multitude of reasons:
1. They're plastic
2. Multi-part with most D&D weapon options
3. Female figures that don't fall into "chainmail bikini" territory
4. They fit really well with winter themed adventures
That's it for now.
-Jay
Sunday, 24 February 2019
Saturday, 23 February 2019
Zoe's World - Skeleton
After another brief sabbatical from the hobby Zoe asked me about painting some more figures from out of the blue last week. At the conclusion of her last batch of painting I had her pick out another group of models so I could prep them ahead of time and this worked out great! It meant as soon as she felt like painting I already had 5 models based and primed and ready for her her to go.
Zoe's painting options were; Human Female War Cleric, Griff-hound, Medusa, Orc or Skeleton. She chose to start with the Skeleton but she did manage to make a bit of progress on the Medusa as well.
The skeleton is a Reaper Bones model and I have to say for a small very inexpensive figure it was really good. All the depth of detail was fully realised and in spite of multiple small-narrow points on the model there was virtually no bending out of the package.
Although the Skeleton is a far simpler more basic model than a lot of what Zoe has painted in the past painting it actually show a tremendous amount of growth and learning on her part. She drybrushed the Skeleton proper and for her first time did not go overly heavy on the paint during a drybrush. She also chose a light pink colour for the shield which required multiple (four or five, I can't remember) thin layers of paint to get a consistent colour. Compared to her previous pastel coloured Unicorn you can really see improvement in her technique which yielded a smoother crisper result.
She's going to have quite the eclectic model collection if she ever decides to jump in and start playing miniature games.
-Jay
Zoe's painting options were; Human Female War Cleric, Griff-hound, Medusa, Orc or Skeleton. She chose to start with the Skeleton but she did manage to make a bit of progress on the Medusa as well.
The skeleton is a Reaper Bones model and I have to say for a small very inexpensive figure it was really good. All the depth of detail was fully realised and in spite of multiple small-narrow points on the model there was virtually no bending out of the package.
Although the Skeleton is a far simpler more basic model than a lot of what Zoe has painted in the past painting it actually show a tremendous amount of growth and learning on her part. She drybrushed the Skeleton proper and for her first time did not go overly heavy on the paint during a drybrush. She also chose a light pink colour for the shield which required multiple (four or five, I can't remember) thin layers of paint to get a consistent colour. Compared to her previous pastel coloured Unicorn you can really see improvement in her technique which yielded a smoother crisper result.
She's going to have quite the eclectic model collection if she ever decides to jump in and start playing miniature games.
-Jay
Wednesday, 20 February 2019
Labyrinth Of Thorns (contains encounter spoilers)
This past Monday (Family Day here in Canada) I got together and ran a group of friends through Ashley Warren's excellent adventure; Labyrinth Of Thorns.
I'm playing in a couple of semi-regular D&D games but this particular group has basically been getting together to play holiday themed one-offs. We started coming out of Christmas playing Winter's Splendor (also by Ashley Warren) and after thoroughly enjoying it and looking for a Valentine's themed adventure we were all super-happy to find a suitable Valentine adventure written by the same author.
If I can get slightly review-y for a minute I'd just like to start off by saying that Labyrinth Of Thorns is an excellent adventure. It's contained to a specific fixed area which keeps players from going too far afield from their central goal, has a fantastic villain with cleared defined motives, and has really vivid flavour text and descriptions that make it easy and rewarding for both DMs and players to immerse themselves in the story.
I would wholeheartedly recommend Labyrinth Of Thorns to anyone looking for a terrific and rewarding adventure that mixes puzzles and problem solving with some challenging combat encounters. It's available on DMs Guild.
Now on to the figures (because I'm me and that's my thing). Obviously I can't show figures without potentially spoiling some of the encounters so.....spoilers ahead.
First up we have our intrepid band of adventurers.
I didn't paint most of these models, and unfortunately Kim's Gnome Sorcerer got a bit washed out by my flash but as you can pretty much figure out this was a pretty motley collection of "heroes".
As an aside the funniest moment for me when the characters introduced themselves was that I was suddenly struck by the fact that my friend Jay's half-orc Ranger was pretty much Dan Harmon's character from HarmonQuest, which was only made more funny when Jay told us he didn't watch HarmonQuest and really wasn't familiar with the characters on it.
One of the first encounters was with a group of Vine Blights.
I'm super excited about WizKids doing Blight models as I have needed them forever for Curse Of Strahd and forgot how prominently they featured in The Sunless Citadel as well. I basically painted the models brown, then green washed them, then gave them a drybrush of their original brown colour. Simple but effective and really quick to get done.
One of the next encounters was with a Harpy.
I really struggled with this one as I generally paint miniatures with an eye to using them in games with my daughter so prefer more of a PG look and vibe to my figures but the Harpy choices available on short notice were this Reaper miniature or basically nothing. I'm happy with how she turned out but if I was going to run this adventure again I would probably invest some time into replacing this miniature.
One of my favourite encounters and some of my favourite models to paint for this adventure were the 3 Spectres.
For the Spectres I used some of my Age Of Sigmar miniatures along with the technical paints Games Workshop produced specifically for painting ethereal miniatures. Not only do I really like the look and feel of these miniatures, it was a great reminder that I should go back and paint some more ghost-pants for my Age Of Sigmar games.
Not every encounter in the adventure is meant to be hostile and the players were able to enlist the help of a sympathetic ghost named Ophira.
Ophira showed up with the intention of warning the group off from their encounter with the Spectres but one of them jumped the gun and they started mixing it up right away. She was however able to help the group in their final battle before unceremoniously meeting her end.
And finally the adventure's big-bad(s); Rafael The Paladin and his pet Chimera.
These were also really fun and rewarding miniatures to paint and are from Reaper's Bones line. Rafael is a really cool sword-and-board style warrior and instead of the colour choices listed in the text of the adventure I chose to paint him to match my cleric and paladin of Trithereon with the thought that I could possibly use them as the core of a warband in another game down the road.
The Chimera was another 'classic' D&D monster I didn't have in my collection so it felt great to finally get one done. This figure was a bit of a surprise for me because when I looked at it in the pack the detail looked a little soft but as soon as I started to get paint on it I realised it actually had a lot of deep texture on it. I'm really glad to add the Chimera to my repertoire of D&D monsters.
And there you have it. A well written adventure, populated by some pretty cool miniatures enjoyed by a great group of players. That just simply felt like D&D done right!
Now I guess this means I need to start looking for an Easter themed adventure?
-Jay
I'm playing in a couple of semi-regular D&D games but this particular group has basically been getting together to play holiday themed one-offs. We started coming out of Christmas playing Winter's Splendor (also by Ashley Warren) and after thoroughly enjoying it and looking for a Valentine's themed adventure we were all super-happy to find a suitable Valentine adventure written by the same author.
If I can get slightly review-y for a minute I'd just like to start off by saying that Labyrinth Of Thorns is an excellent adventure. It's contained to a specific fixed area which keeps players from going too far afield from their central goal, has a fantastic villain with cleared defined motives, and has really vivid flavour text and descriptions that make it easy and rewarding for both DMs and players to immerse themselves in the story.
I would wholeheartedly recommend Labyrinth Of Thorns to anyone looking for a terrific and rewarding adventure that mixes puzzles and problem solving with some challenging combat encounters. It's available on DMs Guild.
Now on to the figures (because I'm me and that's my thing). Obviously I can't show figures without potentially spoiling some of the encounters so.....spoilers ahead.
First up we have our intrepid band of adventurers.
I didn't paint most of these models, and unfortunately Kim's Gnome Sorcerer got a bit washed out by my flash but as you can pretty much figure out this was a pretty motley collection of "heroes".
As an aside the funniest moment for me when the characters introduced themselves was that I was suddenly struck by the fact that my friend Jay's half-orc Ranger was pretty much Dan Harmon's character from HarmonQuest, which was only made more funny when Jay told us he didn't watch HarmonQuest and really wasn't familiar with the characters on it.
One of the first encounters was with a group of Vine Blights.
I'm super excited about WizKids doing Blight models as I have needed them forever for Curse Of Strahd and forgot how prominently they featured in The Sunless Citadel as well. I basically painted the models brown, then green washed them, then gave them a drybrush of their original brown colour. Simple but effective and really quick to get done.
One of the next encounters was with a Harpy.
I really struggled with this one as I generally paint miniatures with an eye to using them in games with my daughter so prefer more of a PG look and vibe to my figures but the Harpy choices available on short notice were this Reaper miniature or basically nothing. I'm happy with how she turned out but if I was going to run this adventure again I would probably invest some time into replacing this miniature.
One of my favourite encounters and some of my favourite models to paint for this adventure were the 3 Spectres.
For the Spectres I used some of my Age Of Sigmar miniatures along with the technical paints Games Workshop produced specifically for painting ethereal miniatures. Not only do I really like the look and feel of these miniatures, it was a great reminder that I should go back and paint some more ghost-pants for my Age Of Sigmar games.
Not every encounter in the adventure is meant to be hostile and the players were able to enlist the help of a sympathetic ghost named Ophira.
Ophira showed up with the intention of warning the group off from their encounter with the Spectres but one of them jumped the gun and they started mixing it up right away. She was however able to help the group in their final battle before unceremoniously meeting her end.
And finally the adventure's big-bad(s); Rafael The Paladin and his pet Chimera.
These were also really fun and rewarding miniatures to paint and are from Reaper's Bones line. Rafael is a really cool sword-and-board style warrior and instead of the colour choices listed in the text of the adventure I chose to paint him to match my cleric and paladin of Trithereon with the thought that I could possibly use them as the core of a warband in another game down the road.
The Chimera was another 'classic' D&D monster I didn't have in my collection so it felt great to finally get one done. This figure was a bit of a surprise for me because when I looked at it in the pack the detail looked a little soft but as soon as I started to get paint on it I realised it actually had a lot of deep texture on it. I'm really glad to add the Chimera to my repertoire of D&D monsters.
And there you have it. A well written adventure, populated by some pretty cool miniatures enjoyed by a great group of players. That just simply felt like D&D done right!
Now I guess this means I need to start looking for an Easter themed adventure?
-Jay
Tuesday, 12 February 2019
Up On A Soapbox - A Problem That Can't Be Ignored
I just did something that I couldn't have foreseen a need to do when I started blogging.
I just deleted 3 of my own posts.
This blog has a VERY small following (35 followers and roughly 50-100 hits per day) my words are a drop in the ocean that is the internet, very few people are listening to what I have to say, but that doesn't mean no one is listening.
I've always tried to follow 2 key rules about my blog entries when talking about; products, people and game companies.
1. Don't say anything positive unless I truly believe what I'm saying. If even one person respects my opinion then I owe it to them to be honest and transparent and not promote something that I don't believe in.
2. Don't say anything negative unless I truly believe what I'm saying. Again I don't want to lash out in a moment of anger or disappointment and unfairly cause someone to feel slighted.
In light of some very serious accusations that have surfaced in the past few days I have deleted my 3 posts referencing (positively) A Red And Pleasant Land. The author of that book has been accused of some frankly horrific and unacceptable behaviour towards his former partner. I don't claim to know what happened between 2 people I've never met but I'm incredibly uncomfortable having content connected in any way to that individual with my name on it.
I try to keep gaming COMPLETELY separate from my political or social views as I personally use gaming as an escape from some of the grim details of the "real world" but this is one of those situations where silence and complicity only benefit the abuser.
This will be my only post about this. I don't want to engage in any internet drama or get into any salacious details. I just want to close with a simple thought.
If you see something wrong, stand with the victim.
-Jay
I just deleted 3 of my own posts.
This blog has a VERY small following (35 followers and roughly 50-100 hits per day) my words are a drop in the ocean that is the internet, very few people are listening to what I have to say, but that doesn't mean no one is listening.
I've always tried to follow 2 key rules about my blog entries when talking about; products, people and game companies.
1. Don't say anything positive unless I truly believe what I'm saying. If even one person respects my opinion then I owe it to them to be honest and transparent and not promote something that I don't believe in.
2. Don't say anything negative unless I truly believe what I'm saying. Again I don't want to lash out in a moment of anger or disappointment and unfairly cause someone to feel slighted.
In light of some very serious accusations that have surfaced in the past few days I have deleted my 3 posts referencing (positively) A Red And Pleasant Land. The author of that book has been accused of some frankly horrific and unacceptable behaviour towards his former partner. I don't claim to know what happened between 2 people I've never met but I'm incredibly uncomfortable having content connected in any way to that individual with my name on it.
I try to keep gaming COMPLETELY separate from my political or social views as I personally use gaming as an escape from some of the grim details of the "real world" but this is one of those situations where silence and complicity only benefit the abuser.
This will be my only post about this. I don't want to engage in any internet drama or get into any salacious details. I just want to close with a simple thought.
If you see something wrong, stand with the victim.
-Jay
Tuesday, 5 February 2019
Spiders! Big Spiders!
One of the things I've been looking at lately when I need models for fantasy games is some figures that not only would work across multiple games but for multiple player audiences.
For Rangers Of Shadow Deep I needed some giant spiders but I'm also looking for some fun (but not quite chibi) looking models to use in my D&D games with my daughter. So basically I wanted something with cartoonier proportions that looked a bit more unique. I also decided I really wanted to get away from the classic spider colour-schemes of dark greys, browns or blacks.
I ended up getting a bunch of packs of Battleclaw monsters from Toys R Us (yes we still have those in Canada) on clearance. These were great packs, and you'll see more of them in the next week or two, as they came with 2 monsters in each pack for less than a dollar. The Battleclaw monsters have a vaguely Pokemon aesthetic which works for what I was going for and should be suitable baddies for my daughter to fight in D&D.
Colour-wise I wanted bright but not too bright and basically landed on Spider-Man's costume colours.
They were cheap, easy to paint, turned out well (I think) and still have more than enough size and mass to feel like a threat in a 28mm miniature game.
-Jay
For Rangers Of Shadow Deep I needed some giant spiders but I'm also looking for some fun (but not quite chibi) looking models to use in my D&D games with my daughter. So basically I wanted something with cartoonier proportions that looked a bit more unique. I also decided I really wanted to get away from the classic spider colour-schemes of dark greys, browns or blacks.
I ended up getting a bunch of packs of Battleclaw monsters from Toys R Us (yes we still have those in Canada) on clearance. These were great packs, and you'll see more of them in the next week or two, as they came with 2 monsters in each pack for less than a dollar. The Battleclaw monsters have a vaguely Pokemon aesthetic which works for what I was going for and should be suitable baddies for my daughter to fight in D&D.
Colour-wise I wanted bright but not too bright and basically landed on Spider-Man's costume colours.
They were cheap, easy to paint, turned out well (I think) and still have more than enough size and mass to feel like a threat in a 28mm miniature game.
-Jay
Sunday, 3 February 2019
A holy crusade!
Yet another D&D game and yet another fairly common character type I didn't previously have a model for. This is becoming a theme...
For my latest foray a party of brave adventurers has set off into the Sunless Citadel. The Sunless Citadel occupies an interesting place in the history of published D&D adventures. It was actually the first adventure published by Wizards Of The Coast for their (at the time) new and groundbreaking edition of D&D; 3rd edition. What makes this interesting to me is that at the time I release I was a lapsed D&D player so I never actually played The Sunless Citadel but for an entire generation of players it occupies a similar place in D&D mythology to Keep On The Borderlands for my generation. The Sunless Citadel is one of the adventures featured in the Tales From The Yawning Portal anthology and after 20ish years and 2.5 editions of the game later I'm finally playing through it.
As a function of playing with a small group of players we're each playing 2 characters. When I've been asked to play this way in the past I've always struggled a bit as a role-player because I find that I invariably invest more in one character than the other, or I end up playing 2 characters who aren't necessarily that compatible in the interest of filling out roles in party. This time out I decided to go into character creation fully intending the 2 characters to be friends/colleagues/companions who's goals and motivations would be in sync. I worked through a couple of ideas but settled on a Cleric and Paladin of Trithereon (Greyhawk's Diety of Liberty and Retribution).
Dacius the Just is my human cleric and is proof positive that my luck with dice is absolutely wretched. Even using the 4d6 drop the lowest character generation method the highest stat I rolled was a 14 and I still somehow ended up with a 6. Being human mitigates that a bit as every single one of Dacius' stats got a 1 point bump (I'm still stumbling around with a 7 Dexterity mind you). For Dacius' figure I wanted a moderately armoured human with a 2 handed bludgeoning weapon. I used one of the Bolton Cutthroats from A Song Of Ice And Fire. I think the figure works well for D&D but oddly the entire Cutthroat box (other than the Dreadfort Captain) look a little small next to the other A Song Of Ice And Fire miniatures.
Amon Flamecreed is my Tiefling (first Tiefling character model for me) Paladin. I really wanted to make a Paladin that was different from the usual 'knight in shining armour' and making him a Tiefling with a fiendish heritage fit perfectly. Amon was slightly luckier for me with the dice ending up with a 15 and nothing lower than a 10. Amon is still a fairly classic sword and board warrior-type but 1 session in and his darkvision has already made him vastly more useful than a human with overall better stats would have been. Amon is a Reaper Bones model and simultaneous showcased the best and worst about that line for me. His tail, sword and horns are thin and narrow but the Bones vinyl is very resilient to bending and breakage, his face however is almost completely devoid of detail and he's basically noseless. Having said that I'm happy with how he turned out and I think he'll continue to be extremely versatile and useful in The Sunless Citadel.
I've got a few monsters to do next but doing a Tiefling, a Kenku and a Dragonborn in the past few months has got me thinking about what other PC character races I should try to get some models for.
Anybody know where I can find a Firbolg for D&D?
-Jay
For my latest foray a party of brave adventurers has set off into the Sunless Citadel. The Sunless Citadel occupies an interesting place in the history of published D&D adventures. It was actually the first adventure published by Wizards Of The Coast for their (at the time) new and groundbreaking edition of D&D; 3rd edition. What makes this interesting to me is that at the time I release I was a lapsed D&D player so I never actually played The Sunless Citadel but for an entire generation of players it occupies a similar place in D&D mythology to Keep On The Borderlands for my generation. The Sunless Citadel is one of the adventures featured in the Tales From The Yawning Portal anthology and after 20ish years and 2.5 editions of the game later I'm finally playing through it.
As a function of playing with a small group of players we're each playing 2 characters. When I've been asked to play this way in the past I've always struggled a bit as a role-player because I find that I invariably invest more in one character than the other, or I end up playing 2 characters who aren't necessarily that compatible in the interest of filling out roles in party. This time out I decided to go into character creation fully intending the 2 characters to be friends/colleagues/companions who's goals and motivations would be in sync. I worked through a couple of ideas but settled on a Cleric and Paladin of Trithereon (Greyhawk's Diety of Liberty and Retribution).
Dacius the Just is my human cleric and is proof positive that my luck with dice is absolutely wretched. Even using the 4d6 drop the lowest character generation method the highest stat I rolled was a 14 and I still somehow ended up with a 6. Being human mitigates that a bit as every single one of Dacius' stats got a 1 point bump (I'm still stumbling around with a 7 Dexterity mind you). For Dacius' figure I wanted a moderately armoured human with a 2 handed bludgeoning weapon. I used one of the Bolton Cutthroats from A Song Of Ice And Fire. I think the figure works well for D&D but oddly the entire Cutthroat box (other than the Dreadfort Captain) look a little small next to the other A Song Of Ice And Fire miniatures.
Amon Flamecreed is my Tiefling (first Tiefling character model for me) Paladin. I really wanted to make a Paladin that was different from the usual 'knight in shining armour' and making him a Tiefling with a fiendish heritage fit perfectly. Amon was slightly luckier for me with the dice ending up with a 15 and nothing lower than a 10. Amon is still a fairly classic sword and board warrior-type but 1 session in and his darkvision has already made him vastly more useful than a human with overall better stats would have been. Amon is a Reaper Bones model and simultaneous showcased the best and worst about that line for me. His tail, sword and horns are thin and narrow but the Bones vinyl is very resilient to bending and breakage, his face however is almost completely devoid of detail and he's basically noseless. Having said that I'm happy with how he turned out and I think he'll continue to be extremely versatile and useful in The Sunless Citadel.
I've got a few monsters to do next but doing a Tiefling, a Kenku and a Dragonborn in the past few months has got me thinking about what other PC character races I should try to get some models for.
Anybody know where I can find a Firbolg for D&D?
-Jay
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